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authorAndreas Boll <[email protected]>2012-06-12 09:05:22 +0200
committerBrian Paul <[email protected]>2012-06-12 08:03:30 -0600
commitdf2be226d9ca6772eb4615ce0670e66667b86691 (patch)
tree5187783b08e5f4f616a548773b6126b64013d97e /docs/news.html
parent703a662c1582794a5a0b29bb2ff5a5e04149a3e6 (diff)
docs: fix html end/start tags
for more well-formed html Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs/news.html')
-rw-r--r--docs/news.html6
1 files changed, 4 insertions, 2 deletions
diff --git a/docs/news.html b/docs/news.html
index df7a1232b72..bb1bb77dcac 100644
--- a/docs/news.html
+++ b/docs/news.html
@@ -309,7 +309,7 @@ shading language and built-in functions.
<h2>April 2007</h2>
<p>
Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
-describing the new DRI memory management system</a>.
+describing the new DRI memory management system.
</p>
<h2>December 5, 2006</h2>
@@ -547,6 +547,7 @@ release).
- fixed triangle color interpolation bug on AIX (Shane Blackett)
- fixed a number of minor memory leaks (bug #1002030)
</pre>
+<p>
The MD5 checksums are:
</p>
<pre>
@@ -598,6 +599,7 @@ This release basically just fixes bugs since the 6.0. release.
- fragment program XPD instruction was incorrect
- glGetMaterial() didn't work reliably
</pre>
+<p>
The MD5 checksums are:
</p>
<pre>
@@ -697,7 +699,7 @@ OpenGL 1.5 features.
- glTexImage1/2/3D now allows width/height/depth = 0
- disable SPARC asm code on Linux (bug 852204)
</pre>
-
+<p>
The MD5 checksums are:
</p>
<pre>