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author | Rob Clark <[email protected]> | 2018-06-14 09:34:11 -0400 |
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committer | Rob Clark <[email protected]> | 2018-06-19 13:02:28 -0400 |
commit | 0c8d9e923aa9239e20f9bc969faf9caa0b85237f (patch) | |
tree | 8eec5e49f829f654d9cdac9f367148e90bbfd9ec /docs/mangling.html | |
parent | 4a41b02d466a72e380e9b81a9ab4b003590623f0 (diff) |
freedreno/a5xx: fix crash in dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
This is kind of a hack, but really the only problem is the
debug_assert() in OUT_RELOC(). But the debug_assert() is
useful to catch real issues. So just add some #ifdef DEBUG
code to filter things out before we hit the assert.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'docs/mangling.html')
0 files changed, 0 insertions, 0 deletions