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authorRob Clark <[email protected]>2018-06-14 09:34:11 -0400
committerRob Clark <[email protected]>2018-06-19 13:02:28 -0400
commit0c8d9e923aa9239e20f9bc969faf9caa0b85237f (patch)
tree8eec5e49f829f654d9cdac9f367148e90bbfd9ec /docs/mangling.html
parent4a41b02d466a72e380e9b81a9ab4b003590623f0 (diff)
freedreno/a5xx: fix crash in dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
This is kind of a hack, but really the only problem is the debug_assert() in OUT_RELOC(). But the debug_assert() is useful to catch real issues. So just add some #ifdef DEBUG code to filter things out before we hit the assert. Signed-off-by: Rob Clark <[email protected]>
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