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authorDave Airlie <[email protected]>2016-11-08 16:22:39 +1000
committerDave Airlie <[email protected]>2016-11-09 06:05:03 +1000
commitbafc75b4370bfbec0c91ff6bb4d4972fb37bb22a (patch)
tree0e425eaada5ca684a5d2a1a44ac774d1734a0394 /docs/llvmpipe.html
parentbdd48e47c094c03cd0646d1b69af0a95257c6793 (diff)
radv: emit correct last export when Z/stencil export is enabled
I was getting a random GPU hang in the renderpass simple tests, it turns out sometimes radv emitted the wrong thing "last". This fixes the logic to emit Z/stencil last if they occur, and not mark a color output as last. Also this relies on the Z/STENCIL being the first two fragment outputs, which they are so yay. Fixes: dEQP-VK.renderpass.simple.color_depth (random hangs) Cc: "13.0" <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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