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authorJason Ekstrand <[email protected]>2016-04-04 14:38:42 -0700
committerJason Ekstrand <[email protected]>2016-04-06 18:08:50 -0700
commit3921b64e63db39a3f19ebb8250081ba7ddf843a2 (patch)
tree288c6eed155c297dcf21c6091f1d29f253056c76 /docs/lists.html
parent061969f9dd0dcaa2cd0c412fedc6ef159dcaf8b0 (diff)
i965/fs: Make the repclear shader support either a uniform or a flat input
In the Vulkan driver we use a single flat input instead of a uniform because setting up push constants is more disruptive to the pipeline than setting up another vertex input. This uses the number of uniforms as a key to keep it working for the GL driver. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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