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authorDave Airlie <[email protected]>2018-02-05 14:55:07 +1000
committerDave Airlie <[email protected]>2018-02-07 06:16:59 +1000
commit6c691081a183aec51d5305592b9fa391ebb447ab (patch)
tree2106e3a506145803ac9c4efbfaf6d50457c1857f /docs/libGL.txt
parent2d5b5d267e1b0997ebe9fe7bcc06f6b79af48e43 (diff)
r600: fixup sparse color exports.
If we have gaps in the shader mask we have to have 0x1 in them according to a comment in radeonsi, and this is required to fix the test at least on cayman. We also need to record the highest one written to write to the ps exports reg. This fixes: KHR-GL45.enhanced_layouts.fragment_data_location_api Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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