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authorAndreas Boll <[email protected]>2012-06-12 09:05:36 +0200
committerBrian Paul <[email protected]>2012-06-12 08:03:30 -0600
commit210a27d8c33634c6b676a8a1d35d5fec98213181 (patch)
tree572c8613bfcbc31b48f79b3cb6656f5bfc9fc5f9 /docs/intro.html
parentcc4188895be5525fa15c8b64b8338f901eda82fc (diff)
docs: prefer lowercase html tags
Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs/intro.html')
-rw-r--r--docs/intro.html18
1 files changed, 9 insertions, 9 deletions
diff --git a/docs/intro.html b/docs/intro.html
index f4e0f01c7e5..ef04f357ed9 100644
--- a/docs/intro.html
+++ b/docs/intro.html
@@ -31,7 +31,7 @@ systems.
-<H1>Project History</H1>
+<h1>Project History</h1>
<p>
The Mesa project was originally started by Brian Paul.
@@ -157,7 +157,7 @@ of the OpenGL specification.
-<H1>Major Versions</H1>
+<h1>Major Versions</h1>
<p>
This is a summary of the major versions of Mesa.
@@ -166,7 +166,7 @@ of the OpenGL specification is implemented.
</p>
-<H2>Version 8.x features</H2>
+<h2>Version 8.x features</h2>
<p>
Version 8.x of Mesa implements the OpenGL 3.0 API.
The developers at Intel deserve a lot of credit for implementing most
@@ -175,14 +175,14 @@ the i965 driver.
</p>
-<H2>Version 7.x features</H2>
+<h2>Version 7.x features</h2>
<p>
Version 7.x of Mesa implements the OpenGL 2.1 API. The main feature
of OpenGL 2.x is the OpenGL Shading Language.
</p>
-<H2>Version 6.x features</H2>
+<h2>Version 6.x features</h2>
<p>
Version 6.x of Mesa implements the OpenGL 1.5 API with the following
extensions incorporated as standard features:
@@ -222,7 +222,7 @@ OpenGL specification</a> for more details.
-<H2>Version 5.x features</H2>
+<h2>Version 5.x features</h2>
<p>
Version 5.x of Mesa implements the OpenGL 1.4 API with the following
extensions incorporated as standard features:
@@ -248,7 +248,7 @@ extensions incorporated as standard features:
</ul>
-<H2>Version 4.x features</H2>
+<h2>Version 4.x features</h2>
<p>
Version 4.x of Mesa implements the OpenGL 1.3 API with the following
@@ -267,7 +267,7 @@ extensions incorporated as standard features:
<li>GL_ARB_transpose_matrix
</ul>
-<H2>Version 3.x features</H2>
+<h2>Version 3.x features</h2>
<p>
Version 3.x of Mesa implements the OpenGL 1.2 API with the following
@@ -283,7 +283,7 @@ features:
</ul>
-<H2>Version 2.x features</H2>
+<h2>Version 2.x features</h2>
<p>
Version 2.x of Mesa implements the OpenGL 1.1 API with the following
features.