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author | Michel Dänzer <[email protected]> | 2007-10-03 20:33:23 +0200 |
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committer | Michel Dänzer <[email protected]> | 2007-10-03 20:33:23 +0200 |
commit | 344464bf2e4e151968cfb101c2477e440508b1f0 (patch) | |
tree | 18bddd332b0b1af67246c985e976ee937d2ae600 /docs/intro.html | |
parent | ce765a7fb77e12ff083a9068ec232a15bcf41f66 (diff) |
Track fragment and vertex shader code generation via pipe shader state objects.
Unfortunately, the generated fragment shader code is effectively unusable until
it handles quad->mask.
Diffstat (limited to 'docs/intro.html')
0 files changed, 0 insertions, 0 deletions