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authorIan Romanick <[email protected]>2005-10-03 15:05:40 +0000
committerIan Romanick <[email protected]>2005-10-03 15:05:40 +0000
commit8ef0519bbe0318920170e82b6b52853920a897c4 (patch)
tree078e5698b1ef5a9397f87039435f398893a32c2c /docs/intro.html
parent9a3a1497e5d709015486d0c7801688812ca446da (diff)
Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". This
signals to the script (glX_proto_size.py) that generates the server-side size functions that a handcoded query is needed to determine the data size. Also do s/FOG_COORD_SOURCE/FOG_COORD_SRC/. When initializing the count in glx_enum::__init__, cast the local property to int. Thanks to Python's dynamic typing, if this isn't done the type of stored count will be a string instead of an int.
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