diff options
author | David Nusinow <[email protected]> | 2006-04-07 00:24:21 +0000 |
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committer | David Nusinow <[email protected]> | 2006-04-07 00:24:21 +0000 |
commit | ccb68495e02ae47d4f8868498d0e577299307288 (patch) | |
tree | 0fb9386bc5d2de9ddf0bd10ef3dca77cb73c22de /docs/helpwanted.html |
Vendor drop of Mesa 6.5
Diffstat (limited to 'docs/helpwanted.html')
-rw-r--r-- | docs/helpwanted.html | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/docs/helpwanted.html b/docs/helpwanted.html new file mode 100644 index 00000000000..346f093d643 --- /dev/null +++ b/docs/helpwanted.html @@ -0,0 +1,74 @@ +<HTML> + +<TITLE>Help Wanted</TITLE> + +<link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<H1>Help Wanted</H1> + +<p> +We can always use more help with the Mesa project. +Here are some specific ideas and areas where help would be appreciated: +</p> + +<ol> +<li><p> + Generate the src/mesa/main/enums.c file with a Python script which + uses the gl_API.xml file. + </p> +<li><p> + Try to auto-generate the display list "save" functions seen in dlist.c + using a Python script and the gl_API.xml file. + The gl_API.xml file will probably need a new tag to indicate whether or + not each function gets compiled into display lists. + </p> +<li><p> + Maintenance of assembly language files on Linux, Windows and SPARC systems. + </p> +<li><p> + Help to incorporate the 3Dlabs' shading language compiler for OpenGL 2.0. + </p> +<li><p> + Implement assembly language (SSE/MMX) code generation for + vertex/fragment programs. + </p> +<li><p> + Windows 98/NT driver building, maintenance and testing + (Karl Schultz has been doing a great job of this lately). + </p> +<li><p> + Maintenance and testing of various drivers, such as DOS/DJGPP, GGI, etc. + </p> +<li><p> + Write new tests for Glean. + </p> +</ol> + + +<p> +If you want to help with Mesa, first join the Mesa developer's +mailing list. +Then post a message to propose what you want to do, just to make sure +there's no issues. +</p> + +</p> +Anyone is welcome to contribute code to the Mesa project. +By doing so, it's assumed that you agree to the code's licensing terms. +</p> + +<p> +Finally: +<p> + +<ol> +<li>Try to write high-quality code that follows the existing style. +<li>Use uniform indentation, write comments, use meaningful identifiers, etc. +<li>Test your code thoroughly. Include test programs if appropriate. +</ol> + + +</BODY> +</HTML> |