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authorIan Romanick <[email protected]>2004-05-12 16:29:55 +0000
committerIan Romanick <[email protected]>2004-05-12 16:29:55 +0000
commit0e22d598e679b2d2c56b4dbd63c3212a5800d999 (patch)
tree9ff469b4ca313c01a6c8c5aab5171b27a86a6aa4 /docs/glfbdev-driver.html
parentf1cfb4b7a79c38a6c03795eb5e3dd9076e51d9ef (diff)
Fixed a bug that showed up in several multitexturing games (Quake3 and
ThinkTanks were tested) that was related to the recent 4 TMU changes. Removed the un-needed TexBlendColorPipeNum field from the hardware context.
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