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author | Kenneth Graunke <[email protected]> | 2016-10-03 22:18:09 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-11-19 12:30:25 -0800 |
commit | c447ca64c13f386474e518e0e8dd523ee24507fe (patch) | |
tree | 649321172760704dce72a18668759850512b4524 /docs/gears.png | |
parent | c4be6e0b8d91746eccf334b9e20861af4036d06a (diff) |
compiler: Store the clip/cull distance array sizes in shader_info.
We switched from a boolean to array lengths in gl_program a while back.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'docs/gears.png')
0 files changed, 0 insertions, 0 deletions