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authorFredrik Höglund <[email protected]>2011-07-19 15:25:32 -0600
committerBrian Paul <[email protected]>2011-07-19 15:28:43 -0600
commitd84791a72b33f96fab54ff2399e8053c50205454 (patch)
tree68f9d04f8ddbcdcef8c6f334cd87af18b8575aca /docs/games.html
parentf0e306c3430e4d8f6c8e085537807007a488f1e2 (diff)
st/mesa: fix the texture format in st_context_teximage
Commit 1a339b6c71ebab6e1a64f05b2e133022d3bbcd15 made st_ChooseTextureFormat map GL_RGBA with type GL_UNSIGNED_BYTE to PIPE_FORMAT_A8B8G8R8_UNORM. The image format for ARGB pixmaps is PIPE_FORMAT_B8G8R8A8_UNORM however. This mismatch caused the texture to be recreated in st_finalize_texture. NOTE: This is a candidate for the 7.11 branch. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=39209 Signed-off-by: Fredrik Höglund <[email protected]> Reviewed-by: Stéphane Marchesin <[email protected]> Signed-off-by: Brian Paul <[email protected]>
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