diff options
author | Marek Olšák <[email protected]> | 2018-01-07 21:05:52 +0100 |
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committer | Marek Olšák <[email protected]> | 2018-04-02 13:55:25 -0400 |
commit | 2be6143032939c5c5fb6de4a44ffe3b076e1f098 (patch) | |
tree | 2675ebfeb419e00aa3939e4d3499d5288134df4a /docs/features.txt | |
parent | e04631b0f24f83ef7ee6566f04604d6222765662 (diff) |
radeonsi: implement GL_KHR_blend_equation_advanced
MSAA is supported using sample shading. Layered rendering and all texture
targets are also supported.
Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'docs/features.txt')
-rw-r--r-- | docs/features.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/features.txt b/docs/features.txt index 5eae34bf0df..d579d245eb4 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -269,7 +269,7 @@ GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi GLES3.2, GLSL ES 3.2 -- all DONE: i965/gen9+ GL_EXT_color_buffer_float DONE (all drivers) - GL_KHR_blend_equation_advanced DONE (i965, nvc0) + GL_KHR_blend_equation_advanced DONE (i965, nvc0, radeonsi) GL_KHR_debug DONE (all drivers) GL_KHR_robustness DONE (i965, nvc0, radeonsi) GL_KHR_texture_compression_astc_ldr DONE (freedreno, i965/gen9+) |