diff options
author | Ian Romanick <[email protected]> | 2016-08-17 10:26:25 +0100 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2016-08-26 15:03:15 -0700 |
commit | b387bc90c8f5f14cec4f909ce0d53455bc34ed1c (patch) | |
tree | 1a1aa39c3f736f559fb3e4e26a0102c18514b7b0 /docs/features.txt | |
parent | dc4f53b68308bbd79932470cf4613037f7e95fb7 (diff) |
i965: Enable OES_texture_cube_map_array on Gen8+
These are the only platforms that current expose OES_geometry_shader.
Once OpenGL ES 3.1 and OES_geometry_shader are enabled on Gen7, this
extension can be enabled there as well.
Gen6 will never get OpenGL ES 3.1, so it will never get this
extension... even though it has the desktop OpenGL extension. Alas.
NOTE: This causes a failure on Gen8+ platforms in
ES3-CTS.gtf.GL3Tests.texture_storage.texture_storage_texture_targets.
The test only fails because it doesn't know that 0x9009 is a valid
value when the extension exists.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/features.txt')
-rw-r--r-- | docs/features.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/features.txt b/docs/features.txt index fb10ba7e80d..26e8ff70b42 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -271,7 +271,7 @@ GLES3.2, GLSL ES 3.2: GL_OES_tessellation_shader started (Ken) GL_OES_texture_border_clamp DONE (all drivers) GL_OES_texture_buffer DONE (i965, nvc0, radeonsi) - GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) + GL_OES_texture_cube_map_array DONE (i965/gen8+) GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) |