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author | Plamena Manolova <[email protected]> | 2016-12-06 21:37:01 +0200 |
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committer | Lionel Landwerlin <[email protected]> | 2016-12-07 11:01:50 +0000 |
commit | 0ff74a8990d9fe37365beb35ed8abacfbf3ed567 (patch) | |
tree | 080096f24662f203d483fc88acc447c4f054061f /docs/features.txt | |
parent | 848138689298c11e7825029484cbaa825cd36b36 (diff) |
i965: Add i965 plumbing for ARB_post_depth_coverage for i965 (gen9+).
This extension allows the fragment shader to control whether values in
gl_SampleMaskIn[] reflect the coverage after application of the early
depth and stencil tests.
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'docs/features.txt')
-rw-r--r-- | docs/features.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/features.txt b/docs/features.txt index 2c6691f5b4c..c27d521265e 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -287,7 +287,7 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve GL_ARB_indirect_parameters DONE (nvc0, radeonsi) GL_ARB_parallel_shader_compile not started, but Chia-I Wu did some related work in 2014 GL_ARB_pipeline_statistics_query DONE (i965, nvc0, radeonsi, softpipe, swr) - GL_ARB_post_depth_coverage not started + GL_ARB_post_depth_coverage DONE (i965) GL_ARB_robustness_isolation not started GL_ARB_sample_locations not started GL_ARB_seamless_cubemap_per_texture DONE (i965, nvc0, radeonsi, r600, softpipe, swr) |