diff options
author | Dylan Baker <[email protected]> | 2016-09-19 15:36:09 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-09-20 16:23:04 -0700 |
commit | d4bf9baa43e2cf7b4b877141ee472779ced219bf (patch) | |
tree | e37f68c01f0cfcc5f866af2c81906d308b28842a /docs/features.txt | |
parent | 956f3e3bcd426b97a4d73d6903bbeb93ec4fd3f3 (diff) |
mesa: Implement ARB_shader_viewport_layer_array for i965
This extension is a combination of AMD_vertex_shader_viewport_index and
AMD_vertex_shader_layer, making it rather trivial to implement.
For gallium I *think* this needs a new cap because of the addition of
support in tessellation evaluation shaders, and since I don't have any
hardware to test it on, I've left that for someone else to wire up.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/features.txt')
-rw-r--r-- | docs/features.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/features.txt b/docs/features.txt index df81f91fba6..ab98d6047b2 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -297,7 +297,7 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve GL_ARB_shader_draw_parameters DONE (i965, nvc0, radeonsi) GL_ARB_shader_group_vote DONE (nvc0) GL_ARB_shader_stencil_export DONE (i965/gen9+, radeonsi, softpipe, llvmpipe, swr) - GL_ARB_shader_viewport_layer_array not started + GL_ARB_shader_viewport_layer_array DONE (i965/gen6+) GL_ARB_sparse_buffer not started GL_ARB_sparse_texture not started GL_ARB_sparse_texture2 not started |