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authorChia-I Wu <[email protected]>2010-09-10 12:59:43 +0800
committerChia-I Wu <[email protected]>2010-09-10 15:44:11 +0800
commit948e3fa27ca9112b903a180d1a18c61cfb2928dc (patch)
tree80b9a684a2f12ed60a65757860203d2bff825fad /docs/fbdev-dri.html
parent0cd480f07639ec9ee01424aaa3e0c900b2204d4f (diff)
st/egl: Use profiles to create OpenGL ES contexts.
Replace all uses of ST_API_OPENGL_ES{1,2} by profiles. Having 3 st_api's to provide OpenGL, OpenGL ES 1.1, and OpenGL ES 2.0 is not a sane abstraction, since all of them share glapi for current context/dispatch management.
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