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author | Brian Paul <[email protected]> | 2004-05-20 22:27:59 +0000 |
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committer | Brian Paul <[email protected]> | 2004-05-20 22:27:59 +0000 |
commit | 4a54ace195b3775ba5408e6f71464d924ede0237 (patch) | |
tree | 2d4b18b6bdcc269458b68c9b3099a73c259eda93 /docs/fbdev-dri.html | |
parent | 1d91a0b9086452472dc7c336add6305d16415ae7 (diff) |
lots of updates
Diffstat (limited to 'docs/fbdev-dri.html')
-rw-r--r-- | docs/fbdev-dri.html | 100 |
1 files changed, 88 insertions, 12 deletions
diff --git a/docs/fbdev-dri.html b/docs/fbdev-dri.html index 1c56478ca66..06277f5655f 100644 --- a/docs/fbdev-dri.html +++ b/docs/fbdev-dri.html @@ -1,4 +1,4 @@ -<HTML> +<html> <TITLE>Mesa fbdev/DRI Environment</TITLE> @@ -36,16 +36,95 @@ Keith Whitwell. To use fbdev/DRI, you'll need a Linux 2.4 or 2.6 kernel. </p> +<h3>Background Info</h3> + <p> -The fbdev/DRI Mesa code is in the Mesa CVS trunk (to be released as Mesa -5.1 in the future). +The Mesa-based DRI drivers used to be hosted in the DRI tree (which is +basically a copy of the XFree86 tree). +Since the Mesa-based DRI drivers are moreso "Mesa drivers" than "XFree86 +drivers" and the fact that with some work, the drivers could be used +without X, the driver code was moved into the Mesa tree. </p> +<p> +So now the DRI drivers can be compiled for two different environments: +fbdev and XFree86. +To build the drivers for XFree86, one has to download/build the DRI +source tree. +Eventually, we'd like to be able to build the drivers for XFree86 outside +of the XFree86/DRI trees. +</p> + + + <h1>2. Compilation</h1> +<h2>2.1 Compiling the DRM modules</h2> + +<p> +First, you'll need the DRM (Direct Rendering Manager) kernel module sources. +They're found in a module of the DRI CVS tree. +To obtain the code do the following: +</p> +<pre> + cvs -d:pserver:[email protected]:/cvs/dri login +</pre> +<p> +Press Enter/Return when prompted for a password. Then, +</p> +<pre> + cvs -d:pserver:[email protected]:/cvs/dri co drm +</pre> + +<p> +Compile the DRM kernel modules: +</p> +<pre> + cd drm/linux + make +</pre> + <p> -Assuming you're starting with a fresh Mesa CVS checkout, do the following: +Note: you may need to be root in order to make a few symlinks. +</p> +<p> +When compilation is done, you should have at least the following +kernel modules: +</p> +<pre> + gamma.o + i810.o + i830.o + mach64.o + mga.o + r128.o + radeon.o + savage.o + sis.o + tdfx.o + via.o +</pre> +<p> +You'll probably want to copy/move them into your kernel module directory +(for example: <code>/lib/modules/2.4.18-14/kernel/drivers/char/drm/</code>). +</p> + + + +<h2>2.2 Compiling the Mesa drivers</h2> + +<p> +Begin by editing the <code>Mesa/configs/default</code> file to set +the <code>DRM_SOURCE_PATH</code> variable. +Set it to the location where the DRM module sources are located. +For example, if your current directory in step 2.1 was <code>/home/fred/</code> +set DRM_SOURCE_PATH to <code>/home/fred/drm</code> +</p> + +<p> +Next, assuming you're starting with a fresh Mesa CVS checkout, +do the following: </p> <pre> make linux-solo @@ -57,7 +136,7 @@ first to remove the old object files. </p> <p> -When this is finished, check the <code>Mesa/lib</code> directory +When this is finished, check the <code>Mesa/lib/</code> directory to verify that the following files were made: </p> @@ -89,11 +168,12 @@ working from the console. </p> -<h2>3.1 Kernel Modules</h2> +<h2>3.1 Load Kernel Modules</h2> <p> -You'll need to load kernel modules specific to your graphics hardware. -The following kernel modules should be included with your kernel. +You'll need to load the kernel modules specific to your graphics hardware. +Typically, this consists of the agpgart module, an fbdev driver module +and the DRM kernel module (from step 2.1). </p> @@ -135,10 +215,6 @@ radeonfb 21900 0 (unused) agpgart 43072 1 </pre> -<p> -If the driver complains that the radeon/mga/etc/ kernel module is too -old, you'll have to compile/install a newer one from the DRI project. -</p> <h2>3.2 Configuration File</h2> |