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author | Kristian Høgsberg <[email protected]> | 2012-07-19 08:54:05 -0400 |
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committer | Kristian Høgsberg <[email protected]> | 2012-07-19 14:03:17 -0400 |
commit | e23bfdb3298ec43ef895121527fb4d79474d7b1b (patch) | |
tree | 61ea162c774eb45e65bfdcc46296ae6d9f31da48 /docs/faq.html | |
parent | e1b45a3c06ec19a2b9f1e0d3f8732aaad2d932da (diff) |
wayland: Use existing EGL_TEXTURE_FORMAT for querying wl_buffer texture format
We also reuse EGL_TEXTURE_RGBA and EGL_TEXTURE_RGB, adding only the new
planar YUV texture formats: EGL_TEXTURE_Y_U_V_WL, EGL_TEXTURE_Y_UV_WL and
EGL_TEXTURE_Y_XUXV_WL.
Signed-off-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'docs/faq.html')
0 files changed, 0 insertions, 0 deletions