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authorKristian Høgsberg <[email protected]>2012-07-19 08:54:05 -0400
committerKristian Høgsberg <[email protected]>2012-07-19 14:03:17 -0400
commite23bfdb3298ec43ef895121527fb4d79474d7b1b (patch)
tree61ea162c774eb45e65bfdcc46296ae6d9f31da48 /docs/faq.html
parente1b45a3c06ec19a2b9f1e0d3f8732aaad2d932da (diff)
wayland: Use existing EGL_TEXTURE_FORMAT for querying wl_buffer texture format
We also reuse EGL_TEXTURE_RGBA and EGL_TEXTURE_RGB, adding only the new planar YUV texture formats: EGL_TEXTURE_Y_U_V_WL, EGL_TEXTURE_Y_UV_WL and EGL_TEXTURE_Y_XUXV_WL. Signed-off-by: Kristian Høgsberg <[email protected]>
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