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authorEric Anholt <[email protected]>2015-05-27 16:01:00 -0700
committerEric Anholt <[email protected]>2015-05-27 17:29:11 -0700
commitb0edc19a521853371a63e9ffbc519424c8f82942 (patch)
tree519e55a1c4c252b8bf64b26576ac28556740ec1f /docs/faq.html
parent41630c0653578db0c237296aaeec0a85a4e7f4ad (diff)
vc4: Don't forget to make our raster shadow textures non-raster.
Not sure what happened in my testing that made the previous shadow code fix glxgears swapbuffering, but this also fixes lots of CopyArea in X (like dragging xlogo around in metacity).
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