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authorBrian Paul <[email protected]>2009-08-12 12:27:35 -0600
committerBrian Paul <[email protected]>2009-08-12 12:35:12 -0600
commitfd5eda1423dff38ea1af589f7abd47b002a4f5ed (patch)
treedf33b8e1cecbb568c061b7eb16186e3ff3757896 /docs/extensions.html
parent2708ddfb06a36d8568e2aa130bf1f7d551fcd309 (diff)
glsl: move predefined shader input/output info/code to slang_builtin.c
This is a more logical place for this code. Also add some functions for querying vertex shader input names, types, etc.
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