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author | Brian Paul <[email protected]> | 2006-06-01 20:22:30 +0000 |
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committer | Brian Paul <[email protected]> | 2006-06-01 20:22:30 +0000 |
commit | 4d3ab19abfc262070ff82443bf28fb8b8a616e18 (patch) | |
tree | 34fc9631b7638249e40c83a81bff4a34748929d7 /docs/envvars.html | |
parent | 1ec9b5a5a9fefc152062ea817fda9e6fa13bae21 (diff) |
document MESA_TEX/TNL_PROG env vars
Diffstat (limited to 'docs/envvars.html')
-rw-r--r-- | docs/envvars.html | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/docs/envvars.html b/docs/envvars.html index 6520befaaab..7b64dc9fefe 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -20,6 +20,11 @@ Mesa supports the following environment variables: If the value of MESA_DEBUG is "FP" floating point arithmetic errors will generate exceptions. <li>MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER) +<li>MESA_TEX_PROG - if set, implement conventional texture env modes with +fragment programs (intended for developers only) +<li>MESA_TNL_PROG - if set, implement conventional vertex transformation +operations with vertex programs (intended for developers only). +Setting this variable automatically sets the MESA_TEX_PROG variable as well. </ul> <p> |