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author | Boris Brezillon <[email protected]> | 2019-07-02 11:37:40 +0200 |
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committer | Boris Brezillon <[email protected]> | 2019-07-02 14:58:51 +0200 |
commit | aa5bc35f31863fd15219849bc09826fe5be3a2ba (patch) | |
tree | 6c69f8cddb1f6a31bb21760cf730e0c7ecc2fef4 /docs/egl.html | |
parent | c4f4193ad4d25c6cc90d383ff10bd106c25d03a1 (diff) |
panfrost: Move BO meta-data out of panfrost_bo
That's what most (all?) implementation seem to do, and my understanding
is that a BO is just a bunch of memory that can be used for anything GPU
related, not only texture/FB resources.
Let's move those meta data in panfrost_resource so we can use
panfrost_bo for all kind of memory allocation and make BO allocation
more consistent.
Signed-off-by: Boris Brezillon <[email protected]>
Diffstat (limited to 'docs/egl.html')
0 files changed, 0 insertions, 0 deletions