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authorBrian Paul <[email protected]>2010-08-27 11:54:32 -0600
committerBrian Paul <[email protected]>2010-08-27 14:30:59 -0600
commit579fce252413f39830ee379076fddf0580ea9b16 (patch)
tree20236a3fe520cc002add1f7390b8ab46d66acc0f /docs/download.html
parentb820bf979a1c308d8d6fe6ad89e8ae7c77226603 (diff)
mesa: use atexit() handler to release GLSL compiler memory
This releases a bunch of memory that was showing up as leaks with valgrind. If atexit() isn't widely supported we may need to add some #ifdef tests around the call.
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