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author | Brian Paul <[email protected]> | 2016-06-03 15:06:28 -0600 |
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committer | Brian Paul <[email protected]> | 2016-06-10 15:50:04 -0600 |
commit | 2db747cf266f51cfecc020b7aeb8c04bd527ad16 (patch) | |
tree | 76728346b9b0c417055d620538c27efb55ae65d2 /docs/dispatch.html | |
parent | 672e92a1462b72b56a50e6b18f02a723c4b0fcc8 (diff) |
llvmpipe: don't use 3-component formats, except 32-bit x 3 formats
This basically disallows all 8-bit x 3 and 16-bit x 3 formats for
textures and render targets. Some 3-component formats were already
disallowed before. This avoids problems with GL_ARB_copy_image.
v2: the previous version of this patch disallowed all 3-component formats
Reviewed-by: Charmaine Lee <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'docs/dispatch.html')
0 files changed, 0 insertions, 0 deletions