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authorErik Faye-Lund <[email protected]>2019-05-06 13:13:11 +0200
committerErik Faye-Lund <[email protected]>2019-05-08 07:18:15 +0000
commit6e0e550904228561b4108779382a9543f94797ee (patch)
treeeb6c4fc0744b63018965c649bdcf151e95ea7408 /docs/dispatch.html
parent269474b4283888c8ae13d7ed8a17359b898ff246 (diff)
docs: harmonize headings and titles
We're pretty insonsistent in what the headings and titles are, especially compared to what the articles are listed as in the sidebar. Let's harmonize this. There's a notable exception for meson.html, where the sidebar uses a short-hand form that makes sense in the sidebar, but not in the article due to the visible context being different. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
Diffstat (limited to 'docs/dispatch.html')
-rw-r--r--docs/dispatch.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/dispatch.html b/docs/dispatch.html
index c98ec6592d6..c9c958e0617 100644
--- a/docs/dispatch.html
+++ b/docs/dispatch.html
@@ -2,7 +2,7 @@
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>GL Dispatch in Mesa</title>
+ <title>GL Dispatch</title>
<link rel="stylesheet" type="text/css" href="mesa.css">
</head>
<body>
@@ -14,7 +14,7 @@
<iframe src="contents.html"></iframe>
<div class="content">
-<h1>GL Dispatch in Mesa</h1>
+<h1>GL Dispatch</h1>
<p>Several factors combine to make efficient dispatch of OpenGL functions
fairly complicated. This document attempts to explain some of the issues