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author | Christoph Bumiller <[email protected]> | 2009-12-04 23:16:32 +0100 |
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committer | Christoph Bumiller <[email protected]> | 2009-12-12 16:38:59 +0100 |
commit | 9f3644c42350fec2cda17e66548c517d9d00e47f (patch) | |
tree | 8b06da6b03e50421961f73989302fb05e2c3974c /docs/dispatch.html | |
parent | f7a97344924461d64bfa5bd1b6a2c1151b70cc7c (diff) |
nv50: plug memory leak in miptree creation/destruction
Keeping this dynamically allocated for texture arrays.
Since we don't use it to store zslice offsets anymore
it's either 1 or 6 integers (cube) ...
Diffstat (limited to 'docs/dispatch.html')
0 files changed, 0 insertions, 0 deletions