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author | Timothy Arceri <[email protected]> | 2016-10-25 21:55:17 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-11-11 20:39:09 +1100 |
commit | e36f0878cf391c2ae4a12f7fed22c64b9d215100 (patch) | |
tree | 4243e777b49f99fb85e5627b74fc4a0b727ac79c /docs/devinfo.html | |
parent | 00620782c92100d77c660f9783504c6d80fa1d58 (diff) |
i965: update gl_PrimitiveIDIn to be a system variable
Now that we have switched to using nir_shader_gather_info() we
can remove the hacks and just use the system variable.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/devinfo.html')
0 files changed, 0 insertions, 0 deletions