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authorIan Romanick <[email protected]>2014-05-14 13:25:14 -0700
committerIan Romanick <[email protected]>2014-09-30 13:34:41 -0700
commitab51179f1fe8f365cc5357f498e4ce690c28bd3a (patch)
treeca8f1936c61ae7698c721ae3ed64aa51bd75bef6 /docs/developers.html
parentbaf5a756640fde8cd4d4e704ed8c9c45da3e5407 (diff)
glsl: Replace ir_variable::warn_extension pointer with an 8-bit index
Also move the new warn_extension_index into ir_variable::data. This enables slightly better packing. Valgrind massif results for a trimmed apitrace of dota2: n time(i) total(B) useful-heap(B) extra-heap(B) stacks(B) Before (32-bit): 82 40,580,040,531 68,488,992 62,973,695 5,515,297 0 After (32-bit): 73 40,580,476,304 68,488,400 62,796,151 5,692,249 0 Before (64-bit): 65 37,124,013,542 95,892,768 88,466,712 7,426,056 0 After (64-bit): 71 37,124,890,613 95,889,584 88,089,008 7,800,576 0 A real savings of 173KiB on 32-bit and 368KiB on 64-bit. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
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