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authorPaul Berry <[email protected]>2013-12-16 13:05:09 -0800
committerPaul Berry <[email protected]>2013-12-17 12:31:36 -0800
commitabab4385437bdcfbfff1cf772a5c418eb06ed822 (patch)
tree57f06ec378fc2d2d40c30e265de64c582843e2d8 /docs/debugging.html
parentd9b55244fd56b5971b40fdadb262a25840197096 (diff)
main: Move MESA_SHADER_TYPES outside of gl_shader_type enum.
This will avoid spurious compiler warnings in the patch that follows. Reviewed-by: Brian Paul <[email protected]>
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