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author | Brian Paul <[email protected]> | 2006-03-24 23:53:50 +0000 |
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committer | Brian Paul <[email protected]> | 2006-03-24 23:53:50 +0000 |
commit | 1bbc203c6e7fa200339204d4b686616ed030e6c1 (patch) | |
tree | 98c9a03756df56a42c7b3447dc64f2e1535dfc9c /docs/debugging.html | |
parent | 6494541eaa375bdf4241ea7b8f8a881cbb0debda (diff) |
Clean up the recent code related to texture_override(). Pass params in a
more logical order.
Remove a mess of stray ^M chars.
Fix a bug when checking if the texture object's format is GL_COLOR_INDEX
or GL_DEPTH_COMPONENT. This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0.
Diffstat (limited to 'docs/debugging.html')
0 files changed, 0 insertions, 0 deletions