diff options
author | Jose Fonseca <[email protected]> | 2015-03-03 16:58:21 +0000 |
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committer | Jose Fonseca <[email protected]> | 2015-03-04 11:01:45 +0000 |
commit | 3acd7a34ab05b87521b74f626ec637e7fdcc6595 (patch) | |
tree | ec442924dfbd3e1f10786b28b3c2d9bc17c85ffe /docs/contents.html | |
parent | 5564c361b5cc1f5ec4be3622d7f9be601e3c268a (diff) |
st/vega: Remove.
OpenVG API seems to have dwindled away. The code
would still be interesting if we wanted to implement NV_path_rendering
but given the trend of the next gen graphics APIs, it seems
unlikely that this becomes ARB or core.
v2: Remove a few "openvg" references left, per Emil Velikov.
Reviewed-by: Emil Velikov <[email protected]>
v3: Update release notes.
Diffstat (limited to 'docs/contents.html')
-rw-r--r-- | docs/contents.html | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/docs/contents.html b/docs/contents.html index 50c0d591360..6612cbefa84 100644 --- a/docs/contents.html +++ b/docs/contents.html @@ -61,7 +61,6 @@ <li><a href="shading.html" target="_parent">Shading Language</a> <li><a href="egl.html" target="_parent">EGL</a> <li><a href="opengles.html" target="_parent">OpenGL ES</a> -<li><a href="openvg.html" target="_parent">OpenVG / Vega</a> <li><a href="envvars.html" target="_parent">Environment Variables</a> <li><a href="osmesa.html" target="_parent">Off-Screen Rendering</a> <li><a href="debugging.html" target="_parent">Debugging Tips</a> |