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authorAlyssa Rosenzweig <[email protected]>2020-01-04 13:27:20 -0500
committerAlyssa Rosenzweig <[email protected]>2020-01-06 07:50:00 -0500
commitb3ff83c10751b40292f71a6d3b41d41c820e9fcb (patch)
treee2f2f236da0b904e597c396ec1522e14a6e093ba /docs/bugs.html
parent5c71547c68a86729dcb81b572104a158a04ac2cf (diff)
panfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
Same format code as UINT... might be different in how it's fed into a shader but we'll deal with that when we get there. Fixes dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.usigned_int2_10_10_10.components4_vec2_quads1 Signed-off-by: Alyssa Rosenzweig <[email protected]> Reviewed-by: Tomeu Vizoso <[email protected]>
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