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author | Samuel Iglesias Gonsalvez <[email protected]> | 2014-07-02 09:38:43 +0200 |
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committer | Jordan Justen <[email protected]> | 2014-07-03 10:34:12 -0700 |
commit | 7f0420700c473caee00a84596b22a600a7517b4d (patch) | |
tree | 57d803fa21bf74db6058e3ffa50b799d0d524d86 /docs/bugs.html | |
parent | 986adb90573b1250ec348a210f3d315c8e48c76e (diff) |
glsl: fix duplicated layout qualifier detection for GS
This patch fixes the duplicated layout qualifier detection
for geometry shader's layout qualifiers.
Also it makes the detection code more legible by defining
allowed_duplicates_mask variable.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80778
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'docs/bugs.html')
0 files changed, 0 insertions, 0 deletions