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authorTimothy Arceri <[email protected]>2016-11-22 19:47:48 +1100
committerTimothy Arceri <[email protected]>2017-01-19 17:05:26 +1100
commit3d41f4b9903b68b5a68eb3afc0c17143dbbb30f0 (patch)
treed7e554f10ceac113982a156a28d816f5bc610132 /docs/application-issues.html
parent0a9d102ddc3af65a136a936ff4fb02bcc15377c0 (diff)
mesa/glsl: move pixel_center_integer to gl_shader
This is only used by gl_linked_shader as a temp during linking so use a temp there instead. Reviewed-by: Lionel Landwerlin <[email protected]>
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