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authorBrian Paul <[email protected]>2006-02-03 17:21:54 +0000
committerBrian Paul <[email protected]>2006-02-03 17:21:54 +0000
commitea970da0b680325154aa6a3353252edf367a118a (patch)
tree84893bed6deb1391bde245d84cb20b70035c3baf /docs/VERSIONS
parente7276b7fa597f7914f7e10a2e50dae36ae50e10b (diff)
bring in changes from 6.4 branch
Diffstat (limited to 'docs/VERSIONS')
-rw-r--r--docs/VERSIONS27
1 files changed, 27 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 6cf48e68d35..55e05f6ec7a 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1407,6 +1407,33 @@ Mesa Version History
- fragment programs that wrote result.depth.z didn't work
+6.4.1 November 30, 2005
+ Bug fixes:
+ - redefining a vertex program string didn't take effect in TNL module
+ - fixed occasional segfault upon vertex/fragment parsing error
+ - vertex program LIT instruction didn't handle 0^0=1 correctly
+ - fragment program fog option didn't work with glDrawPixels, glBitmap
+ - USE_MGL_NAMESPACE didn't work for x86-64
+ - OSMesa demos were missing from previous release tarballs
+ - fixed problem with float->ushort conversion in glClear (bug 4992)
+ - popping of GL_EYE_PLANE texgen state was broken (bug 4996)
+ - popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
+ - fixed occasional triangle color interpolation problem on VMS
+ - work around invalid free() call (bug 5131)
+ - fixed BSD X server compilation problem by including stdint.h
+
+
+6.4.2 February 2, 2006
+ New:
+ - added OSMesaColorClamp() function/feature
+ - added wglGetExtensionStringARB() function
+ Bug fixes:
+ - fixed some problems when building on Windows
+ - GLw header files weren't installed by installmesa script (bug 5396)
+ - GL/glfbdev.h file was missing from tarballs
+ - fixed TNL initialization bug which could lead to crash (bug 5791)
+
+
6.5 month, day, 2005
New:
- GL_EXT_packed_depth_stencil extension