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authorBrian Paul <[email protected]>2004-12-09 23:21:36 +0000
committerBrian Paul <[email protected]>2004-12-09 23:21:36 +0000
commita8158599dfdbeded7fc9e9a4d1680703c20e2b05 (patch)
tree0b74bb4d6043a7848b6c4aa650dadf3f9eeba403 /docs/VERSIONS
parent8597dd3e96fdf36d3b6e13b4014c2fd064e99050 (diff)
bring in 6.2.1 changes
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diff --git a/docs/VERSIONS b/docs/VERSIONS
index eb10482bd9b..6bd7acdc47d 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1297,6 +1297,23 @@ Mesa Version History
- fixed color index mode glDrawPixels bug (Karl Schultz)
+6.2.1 December 9, 2004
+ Bug fixes:
+ - don't apply regular fog or color sum when using a fragment program
+ - glProgramEnvParameter4fARB always generated an error on
+ GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
+ - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
+ - fixed width/height mix-up in glSeparableFilter2D()
+ - fixed regression in glCopyPixels + convolution
+ - glReadPixels from a clipped front color buffer didn't always work
+ - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
+ - Attempting queries/accesses of VBO 0 weren't detected as errors
+ - paletted textures failed if the palette had fewer that 256 entries
+ Changes:
+ - fixed a bunch of compiler warnings found with gcc 3.4
+ - bug reports should to go bugzilla.freedesktop.org
+
+
6.3 Month day, 2004
New:
- GL_ARB_draw_buffers extension