diff options
author | Brian Paul <[email protected]> | 2002-08-17 00:23:19 +0000 |
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committer | Brian Paul <[email protected]> | 2002-08-17 00:23:19 +0000 |
commit | af3265fabd7f385aa8aaf207416674799869dc95 (patch) | |
tree | cd8f975d10facd5bda25087fcf7518b9488d2e9d /docs/VERSIONS | |
parent | 6bf6cd34182d38d45a7c35976de0e7294d437a31 (diff) |
added new GLUT features
Diffstat (limited to 'docs/VERSIONS')
-rw-r--r-- | docs/VERSIONS | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index fc2f40d97f8..6b730d9249b 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.94 2002/08/07 00:46:17 brianp Exp $ +$Id: VERSIONS,v 1.95 2002/08/17 00:23:19 brianp Exp $ Mesa Version History @@ -1002,6 +1002,8 @@ Mesa Version History - faster software texturing in some cases (i.e. trilinear filtering) - new OSMesaGetProcAddress() function - more blend modes implemented with MMX code (Jose Fonseca) + - added glutGetProcAddress() to GLUT + - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() Bug fixes: - better mipmap LOD computation (prevents excessive blurriness) - OSMesaMakeCurrent() didn't recognize buffer size changes @@ -1011,5 +1013,6 @@ Mesa Version History - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) - fixed divide by zero error in NURBS tessellator (Jon Perry) - fixed GL_LINEAR fog bug by adding clamping + - fixed FP exceptions found using Alpha CPU Changes: - New spec file and Python code to generate some GL dispatch files |