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authorBrian Paul <[email protected]>2001-05-23 14:44:12 +0000
committerBrian Paul <[email protected]>2001-05-23 14:44:12 +0000
commite34d63f087e05080cddaad97cd6e3d885ce57251 (patch)
tree2a0c7928aeb4f275da40126a661a47721f3df252 /docs/VERSIONS
parent04a6c35819f0a386c98d65bf5d4bf0e5e776f04c (diff)
added 3.4.2 changes, SPARC assembly
Diffstat (limited to 'docs/VERSIONS')
-rw-r--r--docs/VERSIONS30
1 files changed, 29 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index bb354f607ee..31cd15c2dd3 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.54 2001/05/15 21:31:36 brianp Exp $
+$Id: VERSIONS,v 1.55 2001/05/23 14:44:12 brianp Exp $
Mesa Version History
@@ -803,6 +803,33 @@ Mesa Version History
- NURBS or evaluator surfaces inside display lists don't always work
+3.4.2 May 17, 2001
+ Bug fixes:
+ - deleting the currently bound texture could cause bad problems
+ - using fog could result in random vertex alpha values
+ - AA triangle rendering could touch pixels outside right window bound
+ - fixed byteswapping problem in clear_32bit_ximage() function
+ - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
+ - fixed memory leak in glXUseXFont()
+ - fragment sampling in AA triangle function was off by 1/2 pixel
+ - Windows: reading pixels from framebuffer didn't always work
+ - glConvolutionFilter2D could segfault or cause FP exception
+ - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
+ - GL_NAND logicop didn't work right in RGBA mode
+ - fixed a memory corruption bug in vertex buffer reset code
+ - clearing the softwara alpha buffer with scissoring was broken
+ - fixed a few color index mode fog bugs
+ - fixed some bad assertions in color index mode
+ - fixed FX line 'stipple' bug #420091
+ - fixed stencil buffer clear width/height typo
+ - fixed GL error glitches in gl[Client]ActiveTextureARB()
+ - fixed Windows compilation problem in texutil.c
+ - fixed 1/8-pixel AA triangle sampling error
+ Changes:
+ - optimized writing mono-colored pixel spans to X pixmaps
+ - increased max viewport size to 2048 x 2048
+
+
3.5 Month ??, 2001
New:
- internals of Mesa divided into modular pieces (Keith Whitwell)
@@ -828,6 +855,7 @@ Mesa Version History
- GL/glxext.h header file for GLX extensions
- somewhat faster software texturing, fogging, depth testing
- all color-index conformance tests now pass (only 8bpp tested)
+ - SPARC assembly language TCL optimizations (David Miller)
Bug Fixes:
- fbiRev and tmuRev were unitialized when using Glide3
- fixed a few color index mode conformance failures; all pass now