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authorBrian Paul <[email protected]>2006-03-31 23:10:21 +0000
committerBrian Paul <[email protected]>2006-03-31 23:10:21 +0000
commite3f41ce611afdd5afef5d0cfa579dbb6890f71fa (patch)
tree8415bb5f663f01e39e0298c6a55a97912e4d78a4 /docs/VERSIONS
parent3a3e63dc4fc8b34de7e61607d0d69cf3a77255ca (diff)
6.5 updates
Diffstat (limited to 'docs/VERSIONS')
-rw-r--r--docs/VERSIONS5
1 files changed, 4 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index ecb00636239..6e156801126 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1434,7 +1434,7 @@ Mesa Version History
- fixed TNL initialization bug which could lead to crash (bug 5791)
-6.5 March, day, 2006
+6.5 March 31, 2006
New:
- OpenGL Shading Language support through GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_vertex_shader and
@@ -1467,3 +1467,6 @@ Mesa Version History
- fixed some minor framebuffer object bugs
- replaced dprintf() with _glu_printf() in GLU (bug 6244)
- fixed a number of thread safety bugs/regressions
+ - fixed a number of GLU tesselator bugs (John Shell, bug 6339)
+ - paletted texturing was broken w/ floating point palettes (K. Schultz)
+ - lots of assorted framebuffer object bug fixes