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authorEric Anholt <[email protected]>2012-03-12 15:51:54 -0700
committerEric Anholt <[email protected]>2012-03-15 16:24:49 -0700
commit497aab39f0dea48707f9414f318365839132ed75 (patch)
treed3091e4b11083c08792081336adc748a5877155d /docs/RELNOTES-6.3.2
parent177ccd246f8c2a411b9f97c45c9d7a4f6c9e7721 (diff)
glsl: Let the builtin compiler process GLSL 1.40 shaders.
This is required to put the new 1.40 builtins in place, since they require new types. Reviewed-by: Kenneth Graunke <[email protected]>
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