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authorOlivier Galibert <[email protected]>2012-06-24 11:18:18 +0200
committerJosé Fonseca <[email protected]>2012-07-04 10:47:14 +0100
commite620f3e763f69245531d605ff383f160bd0c0e8c (patch)
tree6b45a99b9d7669d0ceb8040682f21d10fe517d50 /docs/RELNOTES-6.2.1
parent95ce454c8c4397a67aa038d91667882e413314d3 (diff)
mesa/st: gl_ClipDistance must be interpolated in 3d space.
That old bug was hidden but the clipper always interpolating in 3d space no matter what it should have been doing. Now that the interpolation has been fixed, the bug shows up. Fixes fdo 51364. Signed-off-by: Olivier Galibert <[email protected]> Signed-off-by: José Fonseca <[email protected]>
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