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authorJerome Glisse <[email protected]>2010-08-23 15:39:39 -0400
committerJerome Glisse <[email protected]>2010-08-23 15:42:32 -0400
commitbcf7f66a934ebd9c91da90d6e1f9b169c33c746c (patch)
tree3b6bf92aad60327e309bf9ca0c480e1858ae746d /docs/RELNOTES-6.2.1
parent6355ae2b80a01b1d58824ffeae0c638d917519c0 (diff)
r600g: export one component per pixel + r7xx uncompression shader
We need to always at least export one component (wether it's depth or color. Add valid r7xx shader program for depth decompression. Signed-off-by: Jerome Glisse <[email protected]>
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