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authorJosé Fonseca <[email protected]>2009-12-11 13:15:12 +0000
committerJosé Fonseca <[email protected]>2009-12-11 13:15:12 +0000
commit8469baf41bd4775eab2403ecf08ed013343943a5 (patch)
tree07e76db2784e870f8bf1528aa24baf129f4dcfb2 /docs/RELNOTES-6.0
parent16876b8328059446b6fa0951f7848e5d500244ab (diff)
svga: Always pass SVGA3D_SURFACE_HINT_DYNAMIC.
Since we're reusing buffers we're effectively transforming all of them into dynamic buffers. It would be nice to not cache long lived static buffers. But there is no way to detect the long lived from short lived ones yet. A good heuristic would be buffer size.
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