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authorBrian Paul <[email protected]>2009-05-13 10:28:00 -0600
committerBrian Paul <[email protected]>2009-05-13 10:28:00 -0600
commit2e4e34689022ecfcc7dc107427db90cc52a94d63 (patch)
treeba4dce792b03c7a3e51b7bfb951603064ed91431 /docs/RELNOTES-5.0.2
parent3e74faa02948624cfbaf1f03854f27e0c9130759 (diff)
intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638
gl_array_object encapsulates a set of vertex arrays (see the GL_APPLE_vertex_array_object extension). Create a private gl_array_object for drawing the quad for intel_clear_tris() so we don't have to worry about the user's vertex array state. This fixes the no-op glClear bug #21638 and removes the need to call _mesa_PushClientAttrib() and _mesa_PopClientAttrib().
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