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authorChad Versace <[email protected]>2011-06-23 01:20:19 -0700
committerChad Versace <[email protected]>2011-06-24 14:47:21 -0700
commit6062692cc6cd2a88d854b304d9a85bcf4bab0d11 (patch)
tree988428ba5defe712ef06f8bbdd2d67d3de6fee3e /docs/RELNOTES-4.0
parent97f263c229784a55014b32e8b3e420e58f8bc851 (diff)
intel: Fix workaround for _mesa_update_framebuffer
In intel_draw_buffer, there exists a workaround to prevent _mesa_update_framebuffer from creating a swrast depth wrapper when using separate stencil. This commit fixes the workaround, which was incomplete for s8z24 texture renderbuffers. Fixes fbo-blit-d24s8 on gen5 with separate stencil manually enabled. Signed-off-by: Chad Versace <[email protected]>
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