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authorKenneth Graunke <[email protected]>2012-10-16 11:45:00 -0700
committerKenneth Graunke <[email protected]>2012-11-07 00:00:46 -0800
commit65faedb0d92e1bef8c79f5d8d233ecb83a148b0a (patch)
tree31e2c86a2763af57fb735b0d22308ccdd75c02f5 /docs/RELNOTES-3.2
parent57049219f5b5ed79b89c76aaa376e5e38ecf2fec (diff)
mesa: Remove PROG_EMIT_VERTEX and PROG_END_PRIMITIVE opcodes.
These were only used for geometry shader support back in the days before the new GLSL compiler. Future geometry shader support will not use these. Reviewed-by: Ian Romanick <[email protected]>
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