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author | Emil Velikov <[email protected]> | 2014-02-23 22:03:48 +0000 |
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committer | Emil Velikov <[email protected]> | 2014-08-15 17:35:37 +0100 |
commit | 87d3ae0b45b6b6bb50b583dafa55eb109449a005 (patch) | |
tree | c0cdeb3076801180dac1334766274f3b0d837e59 /docs/README.WIN32 | |
parent | 679c2ef8a058824615fbc4c5aba40d65d1ed9170 (diff) |
dri/common: Move __DRI2_RENDERER_PREFFERED_PROFILE handling to driQueryRendererIntegerCommon
Essentially all drivers would like to use to opengl core profile if
available, so avoid duplication by moving the code to a common fallback
within driQueryRendererIntegerCommon.
If a driver uses different approach they can handle it separately.
Signed-off-by: Emil Velikov <[email protected]>
Diffstat (limited to 'docs/README.WIN32')
0 files changed, 0 insertions, 0 deletions