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authorMarta Lofstedt <[email protected]>2015-08-19 20:25:22 +0200
committerMarta Lofstedt <[email protected]>2015-09-22 12:21:59 +0200
commit6c3de8996fbe9447e092cc75ccdd6f720fabaf4d (patch)
treef126a5536b1573b28bcec8edebda493c89367e2a /docs/README.VCE
parent7f8815bcb9af9b4b374ad7bd6e7cfa7529a6c980 (diff)
mesa/es3.1 : Align OpenGL ES 3.1 glBindVertexBuffer error handling with OpenGL Core
According to OpenGL ES 3.1 specification 10.3.1: "An INVALID_OPERATION error is generated if buffer is not zero or a name returned from a previous call to GenBuffers, or if such a name has since been deleted with DeleteBuffers." This error check was previously limited to OpenGL Core. Signed-off-by: Marta Lofstedt <[email protected]>
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