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authorSamuel Pitoiset <[email protected]>2017-04-10 19:23:16 +0200
committerSamuel Pitoiset <[email protected]>2017-04-11 10:24:54 +0200
commit981ba1c89bdb24c292b85f1ac964cf55f60b1a6b (patch)
tree4418ae54aa867604e56cf44ae3216b4481106ff3 /docs/README.VCE
parent29082b0b22606b1a2bf3b515ab43d3a2857bb78d (diff)
glsl: use the BA1 macro for textureSamples()
For both consistency and new bindless sampler types. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
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